Maw of Madness

Press the Attack Is Now Available for Star Wars: The Card Game

“But beware of the dark side. Anger, fear, aggression; the dark side of the Force are they. Easily they flow, quick to join you in a fight. If once you start down the dark path, forever it will dominate your destiny.”
  
–Yoda, Star Wars: The Empire Strikes Back

On the forest moon of Endor, Han Solo and his chosen soldiers battle against a legion of Stormtroopers with the help of their Ewok allies. In the skies above, the massive fleets of the Rebel Alliance and the Galactic Empire clash around the fully operational Death Star. And in a tower on that monstrous space station, Luke Skywalker confronts the lords of the Sith. The Endor cycle is approaching its climactic conclusion, and now, you can join the fight when you pick up your copy of Press the Attack from your local retailer or online through our webstore!

Press the Attack is the fifth Force Pack in the Endor cycle for Star Wars™: The Card Game, and as such, you’ll find plenty of new cards that focus on the Endor trait, making your own units more powerful as you situate the battlefield on this iconic planet. New fate cards introduced in this cycle raise the stakes for every edge battle, and with ten new objective sets (two copies each of five distinct sets), you’ll be able to replay the climax of Return of the Jedi any way you want.

The Power of a Dark Jedi

Though the broader story of the Endor cycle centers on the Battle of Endor, not every objective set is directly related to that story. In fact, some objective sets invite you to pursue your own dark goals on the other side of the galaxy. As any Sith Lord knows, there are countless ways to prey upon your enemies, and this objective set makes sure that you can punish your foes in countless ways.

One way you can make life difficult for your opponent is by discarding his hand. The Maw of Madness (Press the Attack, 1015) objective does just that: after this objective enters play, you can discard a random card from your opponent’s hand. Or, if the Balance of the Force is with the dark side, you can discard two random cards from your opponent’s hand instead! Cutting down on your opponent’s available options is crucial to gaining the upper hand, and if this objective is revealed to replace a destroyed objective, it can severely hamper your opponent’s options and his strength in the edge battle during your next turn. 

Another way to force your opponent to discard cards is with the Expendable Scout (Press the Attack, 945). This inexpensive unit can be sacrificed to force any player to choose and discard a card from their hand. Then, that player draws a card. Though the Expendable Scout’s best use may be to cycle through your own cards or trigger a unit like Arden Lyn (Jump to Lightspeed, 830), using it to force your opponent to discard a card could also become useful. 

After you’ve discarded your opponent’s cards, you may find a way to put them to use yourself. Force Pull (Press the Attack, 1019) allows you to choose an enhancement from an opponent’s discard pile and put it into play under your control. Whether you simply steal a neutral resource or something more potent like Trust Your Feelings (Core Set, 153), Force Pull ensures that you’re not just hurting your opponent by discarding his cards—you’re helping yourself.

The twin themes of discarding cards and stealing enhancements come together in this set’s main unit: the Dark Jedi, Maw (Press the Attack, 1016). This fearsome unit has the edge (1) keyword, and after it’s focused to strike, you can discard a random card from the defending player’s hand. If the discarded card is an enhancement, you can put it into play under your control! Obviously, discarding your opponent’s cards is a useful trick, and if you get to steal some enhancements for yourself, all the better. 

You may also notice that Maw features a large amount of unit damage icons. Destroying your opponent’s units is another way to press your advantage, so if you want to make Maw even more dangerous in a fight, look no further than the Fallen Jedi (Press the Attack, 1017). This unit’s best use is to support other units in combat—while the Fallen Jedi is ready and participating in an engagement, all of your other participating Characters gain an additional unit damage. With Maw and a Fallen Jedi in the same conflict, you’ll be able to fell almost any unit with a single blow from Maw, which may be enough to make your opponent think twice about attacking.

Finally, if you need even more ways to spread the carnage of battle, look no further than Juyo Training (Press the Attack, 1018). This lightsaber style requires the embrace of the dark side, and it can be granted to any Force User unit. After your unit resolves its unit damage icons, Juyo Training allows you to resolve those unit damage icons again against another participating unit. If you enhance Maw with Juyo Training, any light side player would fear to send his best units against this dark Jedi!

Join the Dark Side

As the Battle of Endor intensifies, dark powers are working across the rest of the galaxy. Pledge your allegiance to the dark side or stand against it with the light! No matter which way you choose, you can bring your decks into a new stage of galactic conflict with Press the Attack, now available at your local retailer.

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