Run the Blockade
Imperial Entanglements Is Now Available for Star Wars: The Card Game
“She'll make point five past lightspeed. She may not look like much, but she's got it where it counts, kid. I've made a lot of special modifications myself.”
–Han Solo, Star Wars: A New Hope
Across the galaxy, the Imperial Navy tightens its grasp on the star systems under the Empire’s control, restricting free travel and blockading worlds where the spark of rebellion still burns. Against this militaristic dictatorship, the smugglers and spies of the galaxy stand defiant and ready. They run blockades to reach besieged worlds. They smuggle supplies to rebels and criminals alike. They dare the odds to strike a blow for freedom. Whether you bring the Imperial fist smashing down on all who oppose you or join other rogues in the fight to bring down the Empire, you can benefit from the cards included in Imperial Entanglements, now available for Star Wars™: The Card Game online through our webstore and at your local United States retailer!
Imperial Entanglements is the fourth deluxe expansion for Star Wars: The Card Game, and it brings the Imperial Navy and Smugglers and Spies affiliations into the spotlight with five brand-new objective sets for each. Of course, it’s not just these affiliations that benefit from the cards included in this deluxe expansion. Every other affiliation also receives a single objective set to swell existing decks and encourage new archetypes. Now, you can join iconic characters like Grand Moff Tarkin, Chewbacca, and Lando Calrissian, even as you bring new tensions to your edge battles with two brand-new fate cards.
Freedom or Tyranny?
Imperial Entanglements offers plenty of new cards and strategies, and in our series of previews, we explored just a few of the options available to the Imperial Navy or the Smugglers and Spies. In our first preview of Imperial Entanglements, we explored the gambles that the light side can make with the help of Lando Calrissian (Imperial Entanglements, 839). As the Baron Administrator of Cloud City, when the house wins, Lando wins. If you can force the dark side player to take a chance in the casinos and gambling dens of Cloud City, you can easily emerge with a crushing advantage… and a few more credits in your pocket!
Our second preview turned to the crushing force that the Imperial Navy uses to enforce loyalty across the galaxy. With this objective set at your disposal, you can turn the damage dealt to your own objectives into a lethal weapon with the help of Colonel Yularen (Imperial Entanglements, 882) and The Imperial Fist (Imperial Entanglements, 885). These cards move damage from your objectives to your opponent’s, healing your own objectives while setting up a deadly offensive. A devastating Imperial Navy onslaught could easily tip the game into a dark side victory.
Finally, our most recent preview explored two of the objective sets that the other affiliations gain in this deluxe expansion. You may turn to the dark side with the Sithspawn brothers, Gorc (Imperial Entanglements, 896) and Pic (Imperial Entanglements, 897). Alternatively, you may join the SpecForces division of the Rebel Alliance and launch a daring rescue mission with General Airen Cracken (Imperial Entanglements, 867). Whichever side you take in the conflict of the Galactic Civil War, Imperial Entanglements revolutionizes Star Wars: The Card Game by adding to your existing decks and encouraging new archetypes.
Join the Galactic Civil War
You may become a Grand Admiral of the Imperial Navy, commanding massive armadas and countless troopers in a war to crush anyone who defies the Emperor’s rule. Or perhaps you’ll choose to throw your lot with the galaxy’s rogues and scoundrels, dodging the rules and fighting for freedom. Either way, you’ll want to take advantage of the new cards included in the Imperial Entanglements deluxe expansion for Star Wars: The Card Game!
Imperial Entanglements is now available at your local United States retailer.