Over their heads a dozen golden banners whipped back and forth in the northern wind, emblazoned with the crowned stag of Baratheon.
- A Song of Ice and Fire, Volume I: A Game of Thrones
A storm is coming, raging under the banner of House Baratheon. From the Iron Throne at King's Landing to their ancestral home of Storm's End, the lords of House Baratheon bring power awesome enough to rein in the Seven Kingdoms of Westeros under one rule, but as civil war threatens to tear the land apart, even brothers bound by blood will be drawn against each other into the conflict...
Kings of the Storm is the fourth large expansion for A Game of Thrones: The Card Game , featuring 165 cards new to the LCG® card pool - three copies each of 55 unique cards - that add new deckbuilding opportunities and strategic depth to your game.
The cards included in Kings of the Storm deepen the existing strengths of House Baratheon, as well as adding some new tricks to the House of the stag. At the core of Kings of the Storm are the lord brothers of House Baratheon: Robert, Stannis, and Renly. Each brother claims the Iron Throne for himself and their abilities based on being the only king in play represent in game terms their strained relationships with each other. Any one of the brothers can form the hard core at the center of a strong deck through exemplifying one of the strengths native to House Baratheon.
Ours is the Fury
Included with the Kings of the Storm expansion are two decklists, created with the aid of 2009 Melee World Champion Jonathan Benton and Wade Freeman, that you can use as jumping off points to explore Baratheon's various strengths. These decks can be constructed using only the contents of one A Game of Thrones Core Set and one copy of Kings of the Storm. Below is the complete decklist for one of the two decklists included with Kings of the Storm . The first deck, "Power Rush", is representative of House Baratheon's high-speed (but somewhat fragile) power-claiming abilities.
| Plot Deck | Lost Captain |
| Summoning Season | Stannis' Cavalry |
| Mutual Cause | Melisandre |
| Wildfire Assault | Sallhador Saan |
| The Power of Blood | Knights of the Storm |
| Lineage and Legacy | Robert Baratheon x3 (Kots) |
| Counting Favors | Army of the Faithful |
| Rule by Decree | Locations |
| Characters | Narrow Sea x2 |
| Bearer of the Light x3 | Aegon's Garden x3 |
| Herald of Storm's End x3 | Street of Sisters |
| Bastard of Robert | Stormlands Fiefdoms x2 |
| Old Red Priest | King Robert's Chambers |
| Edric Storm | Smuggler's Cove |
| Maester Pylos | Storm's End x2 |
| Maester Cressen | Crossroads x2 |
| Marya Seaworth x2 | Events |
| Selyse Baratheon | Seductive Promise |
| Maester Aemon | Obey the King x3 |
| Ser Emmon Cuy | Superior Claim x3 |
| Asshai Initiate x2 | Narrow Escape x2 |
| Jon Snow | Retreat |
| Ghost | Distinct Mastery |
| Benjen Stark | Attachments |
| Ser Cortnay Penrose | Bodyguard |
| Ser Parmen Crane x2 |
From the commentary included with
Kings of the Storm
:
"This deck is built around the blitzing ability of
Robert Baratheon
, so get him out early with
Summoning Season
and keep him protected with duplicates and cards like
Lightbringer
,
Bodyguard
,
Ser Parmen Crane
, and
Power of Blood
. Surprise effects like
Superior Claim
and
Seductive Promise
speed up the deck even more, and the deck rounds out with some useful
Night’s Watch
and
Asshai
characters. Use
Obey the King
to either kneel an opposing character so that you can drive home an important challenge, or use it to stand one of your own characters.
Marya Seaworth
and
Distinct Mastery
can also be used to get extra use out of your renowned characters, bringing you one step closer to victory.
"
Much hangs on bringing out your renowned characters quickly and challenging hard. You will have to protect your characters carefully as power on characters is much more at risk than on your House card.
In addition to power-rushing, House Baratheon also gains increased speed through Renly Baratheon's cost-reducing ability and new anti-Shadows cards like Sister of Truth and The King's Law .
Depending on which of House Baratheon's native strengths you want to build your deck around, you will find lots of new options in Kings of the Storm.
Knights of the Realm
The second decklist included with this expansion, "Knights of the Realm", highlights the deepened synergy developed in Kings of the Storm for the Knight and Asshai traits.
Each of the Great Houses of A Game of Thrones feature cards with traits that work well together. For example, in House Targaryen there is the Dothraki trait and in House Stark there is House Tully . Traits that have no particular House affiliation include Night's Watch and Maester . Cards with the same trait tend to help each other out and provide efficient cost vs. power returns.
In the case of House Baratheon, the in-house trait featured in Kings of the Storm is Asshai , the Eastern worshippers of R'hllor, making their way slowly into Westeros under the leadership of the Red Woman, Melisandre. Asshai is strengthened through cards like Ruby of R'hllor and Bearer of the Light .
Where House Baratheon really sees a strength boost in this expansion is in the more open trait, Knight . While most Houses have a few Knights , House Baratheon gains a number of new ones, beneficiaries of cards which play directly off the Knight trait like Tourney for the Hand and Muster . Kings of the Storm also introduces the Knights of the Realm agenda which, with your cavalcade of Knights in play will increase your draw power and your tactical options.
Through Kings of the Storm you can recreate the epic battles and power struggles depicted in George R.R. Martin's thrilling fantasy series, A Song of Ice and Fire , and take command! Under your guidance, can you unite the feuding factions within House Baratheon against the other Great Houses and bring Westeros under the banner of the crowned stag? With the cards introduced in Kings of the Storm , you will have ample opportunities to find out!