Living Card Games

A Living Card Game® (LCG®) offers an innovative fixed distribution method that breaks away from the traditional Collectible Card Game model. While LCGs still offer the same dynamic, expanding, and constantly evolving game play that makes CCGs so much fun, they do away with the deterrent of the blind-buy purchase model that has burned out so many players. The end result is an innovative mix that gives you the best of both worlds!

The Core Set is the heart of a LCG. Each LCG’s Core Set is a completely self-contained game experience packed with content, including high-quality game pieces and immersive game aides designed to enhance play. Additionally, each Core Set contains multiple decks that provide an exciting and infinitely replayable game experience right out of the box.

While the LCG Core Sets provide a fantastic stand-alone game experience, those that wish to can expand even further! Regular installments of expansion packs, each with a full playset of fixed cards, provide ongoing and regular additions to the available card pool. These expansion packs add customization, variety, and an ongoing sense of theme to your experiences with the game, while evolving the play environment in exciting new ways.

An Innovative Format

Since its introduction, the LCG format has come to be immensely successful for Fantasy Flight Games, and sales continue their growth rate in both domestic and international markets. Fans around the world have enjoyed augmenting their LCG core sets with our fixed sixty-card monthly packs, and have experienced the strategy of deck building without the financial strain of random card packs. But how does this innovative format work? What can you expect from a Living Card Game?

  • Excellent Value

A Core Set provides everything you need for a complete and self-contained game experience, but if you choose to go beyond the Core Set, monthly expansion packs provide fresh content at an easily affordable price. These monthly releases offer enough new content to keep the game immersive and strategic, while remaining accessible and digestible to casual players.

  • Constantly Expanding Card Pool

Monthly expansions provide more frequent additions to your card pool, raising the potential of new deck types and strategies you can explore with every release. These monthly installments ensure that the game is continuously updated and always feels fresh.

  • No Rare Chasing

LCGs have no rare or promo cards that need to be chased. This ensures that games are determined by a player’s deckbuilding skills and play strategies, rather than who spent the most money in pursuit of hard-to-find ultra-rare cards. The fixed format means that every player has equal access to every card needed to build his deck.

  • Easier to Find Opponents

The non-random format makes it simple to play multiple LCGs without breaking the bank, dramatically increasing your chances of finding opponents that play the same game you do. As each Core Set provides enough cards for at least two players, friends can begin playing right away.

  • Organized Play

Organized Play programs are available for many of our LCGs. These programs include everything from casual year-round leagues to premiere level tournaments featuring regional, national, and world championship level events.

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 Our Living Card Game Catalog

Our current catalog of Living Card Games features a variety of themes and play styles. Whether you want to experience the intrigue and excitement of George R.R. Martin’s vibrant setting of Westeros, experience the high-stakes cyberstruggles of a dystopian future, join the fight against an ancient evil in the 1920s, build a fellowship to save Middle-earth from the threat of Sauron, or battle for the fate of the Star Wars™ galaxy, Living Card Games deliver the experience you’re looking for.

 

A Game of Thrones: The Card Game

Across the Seven Kingdoms, the Great Houses of Westeros struggle to control the Iron Throne. You take command of one of eight factions—House Baratheon, House Greyjoy, House Lannister, House Tyrell, House Martell, House Stark, House Targaryen, or the Night's Watch.

Based on George R.R. Martin's bestselling fantasy epic A Song of Ice and FireA Game of Thrones: The Card Game is playable by two to six players and brings the beloved characters, locations, and events of the world of Westeros to life through innovative game mechanics and highly strategic game play. The game is now in its second edition, featuring streamlined gameplay that remains true to the original spirit and mechanics of the game.

 

 

Arkham Horror: The Card Game

Arkham Horror: The Card Game is a cooperative Living Card Game® set amid a backdrop of Lovecraftian horror. As the Ancient Ones seek entry to our world, one to two investigators (or up to four with two Core Sets) work to unravel arcane mysteries and conspiracies.

Their efforts determine not only the course of your game, but carry forward throughout whole campaigns, challenging them to overcome their personal demons even as Arkham Horror: The Card Game blurs the distinction between the card game and roleplaying experiences.

 

 

 

 

Call of Cthulhu: The Card Game

Ancient, nameless horrors dwell in the darkness, writhing in the night sky, under the earth, and in our very dreams. Every noise in the night, each barely-remembered nightmare, every chill that runs up your spine, could be announcing one of these malevolent forces. Madness and terror abound; dare you risk your sanity?

Based on the fiction of H.P. Lovecraft and his literary circle, Call of Cthulhu: The Card Game takes two players deep into the Cthulhu Mythos where investigators clash with the Ancient Ones and Elder Gods for the fate of the world.

 

 

Legend of the Five Rings: The Card Game

Enter the vibrant world of Rokugan with Legend of the Five Rings: The Card Game, a Living Card Game® of honor and conflict for two players! Now reimagined with new mechanics, story, and the Living Card Game distribution model, you are invited to join the Great Clans and fulfill your duty to the Emperor in a world shaped by a dynamic, player-influenced story.

During the game, you take on the leadership of one of the Great Clans which define Rokugani society, and you are cast into conflict against another clan. Your conflicts will decide the future of Rokugan, whether you’re battling with a katana or with cutting words, but the samurai of your clan cannot remain by your side indefinitely—when their destinies are fulfilled, you must find new allies to continue your conflicts.

 

 

  The Lord of the Rings: The Card Game 

The power of Shadow threatens to engulf Middle-earth, enslaving the Free Peoples to the Dark Lord's will. A glimmer of hope lies with those willing to stand stalwart against the influence of Sauron. However, it will take the combined might of many to stand against the Dark Lord's legions, and time is growing short.

Set upon the rich backdrop of J.R.R. Tolkien's renowned fantasy world of Middle-earth, The Lord of the Rings: The Card Game is the first cooperative LCG. Designed for one to two players (or four players when combining two Core Sets), The Lord of the Rings puts players in control of a customized party of heroes armed with a variety of allies, attachments, and events from four different spheres of influence. Players combine their efforts to face off against different scenarios that are all run by the game itself. 

 

 

Star Wars™: The Card Game

The characters, starships, and situations of the original Star Wars trilogy come to life in Star Wars™: The Card Game, a head-to-head Living Card Game of tactical combat and strategic planning that allows two players to wage cinematic combats between the light and dark sides of the Force.

Command such legendary characters as Luke Skywalker, Han Solo, Leia Organa, Boba Fett, and Darth Vader. Launch strategic assaults against your opponent’s objectives. Tempt fate in thrilling edge battles. Seek to make an ally of the Force or master its power for your own purposes.

 

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Check out our detailed descriptions of each of the above titles, then get ready to experience a new direction in card games!

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